Sector 1339
This sector is owned by user nytpu
It was last updated on Wed Aug 18 03:14:05 PM UTC 2021
00000000 32 30 32 31 2d 30 38 2d 31 38 20 30 39 3a 30 38 |2021-08-18 09:08| 00000010 20 48 65 78 20 57 6f 72 64 20 6f 66 20 74 68 65 | Hex Word of the| 00000020 20 44 61 79 3a 20 30 78 42 30 30 37 41 42 31 45 | Day: 0xB007AB1E| 00000030 2d 49 27 6d 20 72 65 61 6c 6c 79 20 65 6e 6a 6f |-I'm really enjo| 00000040 79 69 6e 67 20 77 72 69 74 69 6e 67 20 43 20 61 |ying writing C a| 00000050 67 61 69 6e 2e 20 4e 6f 74 20 74 68 61 74 20 49 |gain. Not that I| 00000060 27 76 65 20 72 65 61 6c 6c 79 20 77 72 69 74 74 |'ve really writt| 00000070 65 6e 20 69 6e 20 61 6e 79 20 6f 74 68 65 72 20 |en in any other | 00000080 22 72 65 61 6c 22 20 70 72 6f 67 72 61 6d 6d 69 |"real" programmi| 00000090 6e 67 20 6c 61 6e 67 75 61 67 65 20 72 65 63 65 |ng language rece| 000000a0 6e 74 6c 79 2c 20 62 75 74 20 49 20 6a 75 73 74 |ntly, but I just| 000000b0 20 68 61 76 65 6e 27 74 20 62 65 65 6e 20 70 72 | haven't been pr| 000000c0 6f 67 72 61 6d 6d 69 6e 67 20 61 74 20 61 6c 6c |ogramming at all| 000000d0 2e 20 49 27 6d 20 63 75 72 72 65 6e 74 6c 79 20 |. I'm currently | 000000e0 77 6f 72 6b 69 6e 67 20 6f 6e 20 61 20 74 68 69 |working on a thi| 000000f0 6e 67 20 74 6f 20 65 6e 63 6f 64 65 20 44 54 4d |ng to encode DTM| 00000100 46 20 74 6f 6e 65 73 2c 20 61 6e 64 20 69 74 27 |F tones, and it'| 00000110 73 20 69 6e 74 65 72 65 73 74 69 6e 67 20 74 6f |s interesting to| 00000120 20 77 6f 72 6b 20 77 69 74 68 20 6c 69 62 61 76 | work with libav| 00000130 63 6f 64 65 63 20 77 68 69 63 68 20 49 27 76 65 |codec which I've| 00000140 20 6e 65 76 65 72 20 75 73 65 64 20 62 65 66 6f | never used befo| 00000150 72 65 2e 20 49 20 64 6f 20 77 61 6e 74 20 74 6f |re. I do want to| 00000160 20 6a 75 6d 70 20 69 6e 74 6f 20 47 61 6d 65 20 | jump into Game | 00000170 42 6f 79 20 61 73 73 65 6d 62 6c 79 20 61 67 61 |Boy assembly aga| 00000180 69 6e 20 62 75 74 20 49 20 61 6c 73 6f 20 77 61 |in but I also wa| 00000190 6e 74 20 74 6f 20 73 61 76 65 20 6d 79 20 67 6f |nt to save my go| 000001a0 6f 64 20 67 61 6d 65 20 69 64 65 61 20 66 6f 72 |od game idea for| 000001b0 20 77 68 65 6e 20 74 68 65 20 50 6c 61 79 64 61 | when the Playda| 000001c0 74 65 20 53 44 4b 20 69 73 20 72 65 6c 65 61 73 |te SDK is releas| 000001d0 65 64 2e 20 57 65 27 6c 6c 20 73 65 65 20 69 66 |ed. We'll see if| 000001e0 20 49 20 63 61 6e 20 68 6f 6c 64 20 6f 75 74 20 | I can hold out | 000001f0 6c 6f 6e 67 20 65 6e 6f 75 67 68 2e 0a 00 00 00 |long enough.....|
In this graphical representation, each of the 512 bytes of the sector is represented as one pixel in a 16x32 image, and the colors are indexed to the xterm color palette(mirror) based on the value of each byte.
A visual of the entire disk is available here. It is updated daily.
Download this sector: [ 1339.bin ]
This sector is number 1339 out of 2879 on a 3.5" DS/HD diskette
[ Head 0 | Cylinder 37 | Sector 7 of Track 74 ]